Corrupted Conscience, Mortarpod, Morbid Plunder, Arrest, Galvanic Blast, Arrest again!!. What do these cards have in common? They are all cards that are significantly better than the cards you took over them. You aren't morally opposed to drafting good decks are you?
@Lythand, yes I have seen more than a few romances start online and blossom overtime. (As well as the usual relationship faux-pas horror stories too.)
@Deluxicoff, grief over a loss like this seems nothing to feel guilty over. It shows how human you are. And yes I too hope Bruce does eventually follow the love of his dad for this game. It is encouraging that so many people will be there to guide him.
@Shardfenix, I know what you mean. It hit me again today just randomly browsing this site while surfing.
@Talyn, I have to believe that Erik lives on in not just his memory but his everlasting contributions. That is a tiny consolation but I can't imagine his son growing up without knowing how deeply Erik affected us all.
I am surprised no vat deck has come forward yet. It seems like it would fit into a couple of current decks and certainly seems breakable in a deck built around it but nothing so far.
You hit the source button on the article editor, click in the article where you want the deck. Use the copy feature to copy the text from the deck editor, paste it in the article where you want it, then hit the source button again.
Thats the thing with the internet age. We now have the ability to close gaps that were never before possilble through the internet. We connect in ways that our parents never even dreamed of. As fellow magic players, we all share a commonality that makes us feel that more involved with one and another.
Hence the reason why so many people are turning to the internet for significant others.
I love the article, especially the videos. Videos always make articles better. I am thinking of writing my own Legacy article. Could you post/send me the link to the deck editor that is used to condense the decklists like up there?
Heh, Hypergenesis is tough but I think in Heirloom it's not as powerful as in other formats, and in fact very few (three?) tournaments were won by Hypergenesis decks, while it was played at the very least ten times (since season 1). Probably just as successful as Mono Black Discard.
Well this was a pleasure to read, as always. Thanks olaw!
Thanks! On paper it seems like the mana base might be problematic, but it is surprisingly smooth! I rarely have mana problems with the 8 dual lands and 4 emissaries.
My specialty is building rogue decks, and I play Block Constructed the most. I'll definitely do more Block articles when I have good ideas, and there's a good chance I'll also be talking about Urza Block limited, my other favorite format right now.
I feel like this could have easily been a 3-0 deck had it been drafted differently. Turbine is less of a bomb
than you give it credit for. Mortarpod or Corrupted would have been the clear first picks and you seem to
fixate on building a myr deck over taking actual good cards, IE Galvanizer over galvanic blast pack 2 pick 2.
Though i understand you were going for synergy with the turbine you have to prioritize quality first pick removal when it comes that late in a pack. Also because your draft was all over the place you missed out on way better cards early in pack 3 for more synergistic but overall worse picks such as the palladium and darksteel myrs.
I play block as my constructed format and I really dont want to see your deck popping up every where! lol
TS decks and aggro red are the bulk of the meta for sure. How does the mana base pan out? How often are you wanting to play one card and you dont have the mana for that card? Are you going to continue to make Block articles or will you move on to a diff format in the future?
I am pretty sure the deck you lost to in the finals you handed him pack 1... I prefer White/red beatdown if its open and In your pack 1 it was Shouting at me. Good result with the turbine but i am not a huge fan of cards that Could easily give me a 5 mana 1/1 myr. Turbine is good if they have no removal, but unlike, say thropter assembly, it doesnt DEMAND an answer ASAP... I dont care if you pump out 3 or 4 myrs for 5 mana... So i couldnt imagine taking myr turbine over Corrupted or mortar pod. P1P4 you took gore vassal but i often will take accorder paladin in a defensive deck... He trades WAY up in this format and if left unchecked can bash with a group if you have a card that gave you a bunch of cheap little dudes... like myr turbine.
P1P12 you have spy over spin engine... a 12th pick spin engine seems to communicate red being open to me... am I right? Looking over the rest of the draft it look like you got cut off red pack 2 so maybe I just have a slightly higher value of the card than 12th pick
you yourself and some of the other comments have beat me to this but always remember ...
"correlation does not imply causation"
you're not going to play Wrath in that deck when you're ahead in terms of board position - if you're winning, it stays in hand
instead of thinking you still lost 5 times after playing a Wrath, perhaps it would be more useful to think of the 3 games it let you potentially steal from the opponent ... if someone told you that a certain card would help you win almost 50% of the games you should lose, I'm sure you'd say those statistics bear out that it is a really strong card!
I can remember when MtG was briefly on ESPN (uh 2 probably) ... if that had caught on, there would have been analysts and statistics and so on and so forth ...
neat idea for an article ... I can remember keeping W/L records on index cards for decks way back when and notes on the losses with a spreadsheet as well
... then again that wasn't because I was a particularly good player - just a math nerd
How old are you? I don't really expect an answer to that, but the answer in your head should have some bearing on my next question which is how many times has someone in you life told you you shouldn't do something?
I've heard it a fair few times and I have to tell you that is one bit of advice that you probably should not take the vast majority of the time.
I like writing these articles. I think I will continue despite the mistakes. I'm here to learn as much as anything else. You learn from your mistakes. That is what I hope to do.
pack 1 I passed a Rot Wolf
pack 2 I passed a Fangren Marauder
pack 3 I passed a Tangle Mantis for Flayer Husk
pack 4 I passed a Blightwidow for an Ichor Wellspring
At this point I am all in for my red black bombs.
pack 5 I take a Fangren Marauder but pass another Tangle Mantis
pack 6 I am desperate marginal red card in hopes that I can stay in red
I know the signals are there. This is where I should have gone green. But, I had already passed up too much (After this pick).
I wasn't suppossed to get any green in the second pack.
By the end of the first pack, blue was open, green shouldn't have been any more.
I got three Cystbearers in the second pack. I couldn't take the first one. It wouldn't have made sense.
Therefore I couldn't have taken the next or the next.
Green was open, but I missed it going all in for the red black double six-drop bomb. Getting into blue when I did saved this draft for me.
Deck building was the worst. The dragon should have been out.
Sure, the Wall and Reaver shouldn't be in the same deck, but I was short on playables for obvious reasons.
I do play decks, and not just cards. It didn't happen this time.
A longer reply would be nice. I know both of those were mistakes. I felt extremely uncomfortable doing both, and knew it was wrong as soon as the first game was under way. Putting the dragon in the deck was by far the worst mistake. I think I win the draft if I didn't despite everything else.
With neither deck in the finals being infect-focused, I have to figure two or three people divided up the infect cards enough that nobody got a really killer deck. The number of infect cards I did take lowered the totallayables for the actual infect players, as well.
With two Rusted Slashers and a Barrage Ogre, I figured Metallic Mastery would usually be an improved Shatter, and Shatter is maindeckable. Granted, not being an instant makes it weaker, but getting a free turn's use out of their artifact before I destroy it is often value.
I think I may over-value Carrion Call in non-infect decks, but since it IS an instant, I figure it's sometimes removal. Flash it in and block a dude (or two). Plus if they have a 3/3 or bigger, you can still shrink it by two.
I didn't feel the need for Daredevils since I had better sac outlets, and didn't think I needed bears. I did side them in once or twice. Putting in the Dino is always good though. I just didn't want to go top-heavy, but he's a card I'm always happy to get out on the board.
Corrupted Conscience, Mortarpod, Morbid Plunder, Arrest, Galvanic Blast, Arrest again!!. What do these cards have in common? They are all cards that are significantly better than the cards you took over them. You aren't morally opposed to drafting good decks are you?
Thank you all for sharing, folks.
@Lythand, yes I have seen more than a few romances start online and blossom overtime. (As well as the usual relationship faux-pas horror stories too.)
@Deluxicoff, grief over a loss like this seems nothing to feel guilty over. It shows how human you are. And yes I too hope Bruce does eventually follow the love of his dad for this game. It is encouraging that so many people will be there to guide him.
@Shardfenix, I know what you mean. It hit me again today just randomly browsing this site while surfing.
@Talyn, I have to believe that Erik lives on in not just his memory but his everlasting contributions. That is a tiny consolation but I can't imagine his son growing up without knowing how deeply Erik affected us all.
I am surprised no vat deck has come forward yet. It seems like it would fit into a couple of current decks and certainly seems breakable in a deck built around it but nothing so far.
Just insert the code - make sure you're in source mode
You hit the source button on the article editor, click in the article where you want the deck. Use the copy feature to copy the text from the deck editor, paste it in the article where you want it, then hit the source button again.
One last quick question. Do you just insert the code at the bottom into the article, or is there some special formatting that you have to use?
Thats the thing with the internet age. We now have the ability to close gaps that were never before possilble through the internet. We connect in ways that our parents never even dreamed of. As fellow magic players, we all share a commonality that makes us feel that more involved with one and another.
Hence the reason why so many people are turning to the internet for significant others.
Great article. I never thought of a Naya Deck before in Block. Thanks!
Thanks for the link!
http://jamuraa.com/pure/deck_new.php
I love the article, especially the videos. Videos always make articles better. I am thinking of writing my own Legacy article. Could you post/send me the link to the deck editor that is used to condense the decklists like up there?
Heh, Hypergenesis is tough but I think in Heirloom it's not as powerful as in other formats, and in fact very few (three?) tournaments were won by Hypergenesis decks, while it was played at the very least ten times (since season 1). Probably just as successful as Mono Black Discard.
Well this was a pleasure to read, as always. Thanks olaw!
Thanks! On paper it seems like the mana base might be problematic, but it is surprisingly smooth! I rarely have mana problems with the 8 dual lands and 4 emissaries.
My specialty is building rogue decks, and I play Block Constructed the most. I'll definitely do more Block articles when I have good ideas, and there's a good chance I'll also be talking about Urza Block limited, my other favorite format right now.
I feel like this could have easily been a 3-0 deck had it been drafted differently. Turbine is less of a bomb
than you give it credit for. Mortarpod or Corrupted would have been the clear first picks and you seem to
fixate on building a myr deck over taking actual good cards, IE Galvanizer over galvanic blast pack 2 pick 2.
Though i understand you were going for synergy with the turbine you have to prioritize quality first pick removal when it comes that late in a pack. Also because your draft was all over the place you missed out on way better cards early in pack 3 for more synergistic but overall worse picks such as the palladium and darksteel myrs.
I play block as my constructed format and I really dont want to see your deck popping up every where! lol
TS decks and aggro red are the bulk of the meta for sure. How does the mana base pan out? How often are you wanting to play one card and you dont have the mana for that card? Are you going to continue to make Block articles or will you move on to a diff format in the future?
Thanks for the Hard work!
I am pretty sure the deck you lost to in the finals you handed him pack 1... I prefer White/red beatdown if its open and In your pack 1 it was Shouting at me. Good result with the turbine but i am not a huge fan of cards that Could easily give me a 5 mana 1/1 myr. Turbine is good if they have no removal, but unlike, say thropter assembly, it doesnt DEMAND an answer ASAP... I dont care if you pump out 3 or 4 myrs for 5 mana... So i couldnt imagine taking myr turbine over Corrupted or mortar pod. P1P4 you took gore vassal but i often will take accorder paladin in a defensive deck... He trades WAY up in this format and if left unchecked can bash with a group if you have a card that gave you a bunch of cheap little dudes... like myr turbine.
P1P12 you have spy over spin engine... a 12th pick spin engine seems to communicate red being open to me... am I right? Looking over the rest of the draft it look like you got cut off red pack 2 so maybe I just have a slightly higher value of the card than 12th pick
Thanks for taking the time for the article!
Thanks
For a first article it was very well done. Nice job on the content, I loved the way you formatted the article as well. Keep up the good work!
haha comment of the week!
you yourself and some of the other comments have beat me to this but always remember ...
"correlation does not imply causation"
you're not going to play Wrath in that deck when you're ahead in terms of board position - if you're winning, it stays in hand
instead of thinking you still lost 5 times after playing a Wrath, perhaps it would be more useful to think of the 3 games it let you potentially steal from the opponent ... if someone told you that a certain card would help you win almost 50% of the games you should lose, I'm sure you'd say those statistics bear out that it is a really strong card!
I can remember when MtG was briefly on ESPN (uh 2 probably) ... if that had caught on, there would have been analysts and statistics and so on and so forth ...
neat idea for an article ... I can remember keeping W/L records on index cards for decks way back when and notes on the losses with a spreadsheet as well
... then again that wasn't because I was a particularly good player - just a math nerd
How old are you? I don't really expect an answer to that, but the answer in your head should have some bearing on my next question which is how many times has someone in you life told you you shouldn't do something?
I've heard it a fair few times and I have to tell you that is one bit of advice that you probably should not take the vast majority of the time.
I like writing these articles. I think I will continue despite the mistakes. I'm here to learn as much as anything else. You learn from your mistakes. That is what I hope to do.
pack 1 I passed a Rot Wolf
pack 2 I passed a Fangren Marauder
pack 3 I passed a Tangle Mantis for Flayer Husk
pack 4 I passed a Blightwidow for an Ichor Wellspring
At this point I am all in for my red black bombs.
pack 5 I take a Fangren Marauder but pass another Tangle Mantis
pack 6 I am desperate marginal red card in hopes that I can stay in red
I know the signals are there. This is where I should have gone green. But, I had already passed up too much (After this pick).
I wasn't suppossed to get any green in the second pack.
By the end of the first pack, blue was open, green shouldn't have been any more.
I got three Cystbearers in the second pack. I couldn't take the first one. It wouldn't have made sense.
Therefore I couldn't have taken the next or the next.
Green was open, but I missed it going all in for the red black double six-drop bomb. Getting into blue when I did saved this draft for me.
Deck building was the worst. The dragon should have been out.
Sure, the Wall and Reaver shouldn't be in the same deck, but I was short on playables for obvious reasons.
I do play decks, and not just cards. It didn't happen this time.
A longer reply would be nice. I know both of those were mistakes. I felt extremely uncomfortable doing both, and knew it was wrong as soon as the first game was under way. Putting the dragon in the deck was by far the worst mistake. I think I win the draft if I didn't despite everything else.
With neither deck in the finals being infect-focused, I have to figure two or three people divided up the infect cards enough that nobody got a really killer deck. The number of infect cards I did take lowered the totallayables for the actual infect players, as well.
With two Rusted Slashers and a Barrage Ogre, I figured Metallic Mastery would usually be an improved Shatter, and Shatter is maindeckable. Granted, not being an instant makes it weaker, but getting a free turn's use out of their artifact before I destroy it is often value.
I think I may over-value Carrion Call in non-infect decks, but since it IS an instant, I figure it's sometimes removal. Flash it in and block a dude (or two). Plus if they have a 3/3 or bigger, you can still shrink it by two.
I didn't feel the need for Daredevils since I had better sac outlets, and didn't think I needed bears. I did side them in once or twice. Putting in the Dino is always good though. I just didn't want to go top-heavy, but he's a card I'm always happy to get out on the board.