I had a fun if frustrating event. I am still working out mana issues for my Illusions deck. It has a sweet spot for land draws, and the deck is not forgiving if I draw too much or too little mana.
The event taught me a few things about my illusion deck, and managed to win one duel in both of my matches. The Sword of Fire and Ice's protection from Blue was just a killer in my match with Flippers. My match against bogtrog was interesting, but mana trouble's in game two and two cascade spells lead to a Living End I could counter and one I couldn't counter.
I was very happy to finally participate in a Tribal Apocalypse tourney. I look forward to doing it again soon. And thanks to my opponents and Shard for putting up with some of my newbie mistakes.
I had a good time and learned a few things (Moat makes my deck cry).
that's a tough one because I would think naming the tribe elves banned would be an easy fix, but since there are a lot that are elf druid you can call it druids and switch out a couple cards but keep the same idea... I think it's best to only ban the tribes not all elves/goblins and hope that on a gentlemen's rule people don't try and sneak those decks through
I have been working on a few deck ideas now. A wizard deck with magus of the coffers and umbral mantle, and an ooze deck. This weekend is pauper and I am glad to see that goblins and elves will not be included, thats all I really see in the casual room. I am going to try to make it this weekend. And yes slivers can be very quick as well.
he just meant all other permanents in play, besides lands and the chalices...as they are about the only colorless card seeing play right now(except lands, but dont be an idiot)
I have been looking to get back more into the online playing. I really like pauper and tribal. But as others suggested, slivers can be very fast. Turn 3 or 4 wins on occasions. Hopefully I can make this event.
I think with the challenge, whoever completes it one week should name it for the next. Flippers named Incarnations, they went 1-2 thanks to the excellent Sphinx and Ooze decks beating them. I lay down the gauntlet of Advisors for the next week.
I don't want to give too much away about the puzzle but you should be using all available mana for the solution. Are you guys sure that you can do it with less?
You have to win this turn because next turn the opponent is going to draw Divination, cast it to draw Journey to Nowhere and Plow Through Reito, journey the skyfisher, then plow through your health total with the one unblocked flyer. In short: it's a puzzle :P
When I say "potential" for US cards I really meant competitive potential. I was actually stretching it with some cards, like any of those Stompy cards (Stompy will never be tier 1 until green can beat Storm, sup WOTC?!). Other cards I mentioned, like Arc Lightning, I think aren't good for the reasons that I posted but I've seen people running it so I decided to highlight it to explain why it's not a good pick.
I don't think Unearth is format breaking, but definitely a good card.
Tolarian Winds have actually been online for a long time (7th ed), it doesn't see play because it's clunky and isn't a good card by itself. Blue has much better cards as discard outlets already, like Compulsive Research / Careful Study / Looter Il-Kor.
Reanimator certainly is an interesting archetype and has multiple paths to go. I actually just played against a UB Teachings deck that ran a playset of Bojuka Bog to keep the opponent's graveyard clean and would landcycle Twisted Abomination only to Exhume it later. Unfortunately for him I was playing MUC, but the idea is certainly intriguing. You also have to be careful of white's exile spells, Unmake and Journey to Nowhere.
The thing about the creature-reanimators like Gravedigger is that they're slow. Sure, you can loop a solid defense digging for diggers, but Goblins is killing you on turn 5-7 and Teaching's lategame > MBC's regardless of a digger loop. I'd rather tap out to produce 2 threats on turns 4-5 than tap out to produce just 1 and have an extra creature in hand. From personal experience, every game I won with MBC against Teachings was because I was aggressive from start to finish and the opponent caved into the pressure before he could amass enough land to tutor for an answer + play it. Unearth helps with that early pressure and early stabilizing, which is why I much prefer it over creature bounce. It's sort of like Momentary Blink vs. Whitemane Lion in my eyes. Recasting a creature at a major discount shouldn't be undervalued. Maybe I'm mixing up my game lingo, but "action economy" rings a bell.
ok see this is where i foresee a problem. Winter.wolf approached me with the same question since he wanted to run Coiling Oracle which is a snake elf druid. Personally I'm torn since I dont see a large issue with including a handful of one of those creature types but the quandary is where does thee line get drawn between allowing and banning? 4? 8? 0? Give me a couple hours to mull this over and I will get back to you
I had a fun if frustrating event. I am still working out mana issues for my Illusions deck. It has a sweet spot for land draws, and the deck is not forgiving if I draw too much or too little mana.
The event taught me a few things about my illusion deck, and managed to win one duel in both of my matches. The Sword of Fire and Ice's protection from Blue was just a killer in my match with Flippers. My match against bogtrog was interesting, but mana trouble's in game two and two cascade spells lead to a Living End I could counter and one I couldn't counter.
Thanks for the tournament.
O god I finally read veil of secrecy's splice requirement. Solved.
Well, in my solution I have to use all 5 cards, the blink and all the mana.
That's what I'm wondering though the storyline from Ice Age is sooo old I cant remember it.
Well it was a blast to have you, but im not very sure of any newb mistakes you claim to have made.
Can you do me a large favor before this is printed, and change the article title # from 27 to 30? I would appreciate it.. CR
I was very happy to finally participate in a Tribal Apocalypse tourney. I look forward to doing it again soon. And thanks to my opponents and Shard for putting up with some of my newbie mistakes.
I had a good time and learned a few things (Moat makes my deck cry).
I will take on the Advisor's challenge
"his hopefully non-genital shaped version of Demigod of Revenge" <----LOL
that's a tough one because I would think naming the tribe elves banned would be an easy fix, but since there are a lot that are elf druid you can call it druids and switch out a couple cards but keep the same idea... I think it's best to only ban the tribes not all elves/goblins and hope that on a gentlemen's rule people don't try and sneak those decks through
I would if I had decent advisers. But mine are all fired.
April 24th isn't this upcoming weekend, but the following one
perhaps i'm missing something with splice, can you splice more than once per arcane spell...if not i dont see how this can be done
the snapper has shroud
I have been working on a few deck ideas now. A wizard deck with magus of the coffers and umbral mantle, and an ooze deck. This weekend is pauper and I am glad to see that goblins and elves will not be included, thats all I really see in the casual room. I am going to try to make it this weekend. And yes slivers can be very quick as well.
he just meant all other permanents in play, besides lands and the chalices...as they are about the only colorless card seeing play right now(except lands, but dont be an idiot)
I have been looking to get back more into the online playing. I really like pauper and tribal. But as others suggested, slivers can be very fast. Turn 3 or 4 wins on occasions. Hopefully I can make this event.
I think with the challenge, whoever completes it one week should name it for the next. Flippers named Incarnations, they went 1-2 thanks to the excellent Sphinx and Ooze decks beating them. I lay down the gauntlet of Advisors for the next week.
Who will take it up?
click on the spoilers
You know, it could be that too! Ah, Deja Vu. Same artist, same guy in picture. I wonder if he has an official Magic Universe name or anything.
I'm ok now I found a mana creature thats not an elf I can use.
to David Lee?
Okay, I'll try to answer as much as I can:
I don't want to give too much away about the puzzle but you should be using all available mana for the solution. Are you guys sure that you can do it with less?
You have to win this turn because next turn the opponent is going to draw Divination, cast it to draw Journey to Nowhere and Plow Through Reito, journey the skyfisher, then plow through your health total with the one unblocked flyer. In short: it's a puzzle :P
When I say "potential" for US cards I really meant competitive potential. I was actually stretching it with some cards, like any of those Stompy cards (Stompy will never be tier 1 until green can beat Storm, sup WOTC?!). Other cards I mentioned, like Arc Lightning, I think aren't good for the reasons that I posted but I've seen people running it so I decided to highlight it to explain why it's not a good pick.
I don't think Unearth is format breaking, but definitely a good card.
Tolarian Winds have actually been online for a long time (7th ed), it doesn't see play because it's clunky and isn't a good card by itself. Blue has much better cards as discard outlets already, like Compulsive Research / Careful Study / Looter Il-Kor.
Reanimator certainly is an interesting archetype and has multiple paths to go. I actually just played against a UB Teachings deck that ran a playset of Bojuka Bog to keep the opponent's graveyard clean and would landcycle Twisted Abomination only to Exhume it later. Unfortunately for him I was playing MUC, but the idea is certainly intriguing. You also have to be careful of white's exile spells, Unmake and Journey to Nowhere.
The thing about the creature-reanimators like Gravedigger is that they're slow. Sure, you can loop a solid defense digging for diggers, but Goblins is killing you on turn 5-7 and Teaching's lategame > MBC's regardless of a digger loop. I'd rather tap out to produce 2 threats on turns 4-5 than tap out to produce just 1 and have an extra creature in hand. From personal experience, every game I won with MBC against Teachings was because I was aggressive from start to finish and the opponent caved into the pressure before he could amass enough land to tutor for an answer + play it. Unearth helps with that early pressure and early stabilizing, which is why I much prefer it over creature bounce. It's sort of like Momentary Blink vs. Whitemane Lion in my eyes. Recasting a creature at a major discount shouldn't be undervalued. Maybe I'm mixing up my game lingo, but "action economy" rings a bell.
EDIT: Unearth in BR Husk deck = awesome.
Too much text, my eyes hurt! Where are the pics?
ok see this is where i foresee a problem. Winter.wolf approached me with the same question since he wanted to run Coiling Oracle which is a snake elf druid. Personally I'm torn since I dont see a large issue with including a handful of one of those creature types but the quandary is where does thee line get drawn between allowing and banning? 4? 8? 0? Give me a couple hours to mull this over and I will get back to you
Shard when you say no Elves does that mean as the tribe or non at all?
I was going to include some as mana ramp in another tribe deck.