Are you sure the rounds took 1 hr 8 min and 1 hr 15 min? Each player has 25 minutes and there's also SB time where up to 6 minutes can be wasted (more if a game ends in a draw but that's very unlikely). I know 56 minutes is not the cap (I don't know the reasons) but I don't think I've ever seen a round take 1 hr 8 min, much less 1 hr 15 min.
You deserve it. You've had an incredibly positive attitude, ever since that first time I played against you in that first Daily Event with Oath. It was refreshing, and I wish everyone (myself included) had the same attitude when playing.
I let my competitive nature get the best of me sometimes, and I have to be mindful of the way people perceive my demeanor.
I will hopefully see you in at least two events this weekend! Good luck :)
The day that you showed me the proper way to make a link was very nice, and quite helpful. I knew how to make a link, but not how to make a word, phrase, or picture into a link.
As a fellow economics person I am wondering what your thoughts are on PucaTrade meeting their Indigogo campaign goal and their plans to bring the service to MTGO. I think that being able to trade cards online without the use of the bots as a middleman has the potential to be extremely disruptive to the online economy.
For starters, we have all generally accepted that we are going to lose 5-10% value to the bots when we sell cards to buy newer ones because posting in the trade room and waiting around is often not worth the extra 1 or 2 tix you will get. being able to turn online cards into different online cards without paying the middleman both ways seems like a major change (good for us, but bad for the business owners who support a lot of our community).
In addition, being able to trade MTGO crds for PucaPoints and then PucaPoints into real cards seems like it would be more efficient than making complete sets and paying the $25 fee to redeem them. I'm not really sure how I think this will pan out: on the one hand, saving the $25 fee seems like it would boost the value of cards on MTGO (since more of the cost of making sets would go to the card holders and not WotC), but then I also think that if PucaTrade makes getting the good cards of the set in paper without also having to get the bad ones possible will tank the value of most cards in any given set (especially bad mythic foils) online while inflating the prices of the chase rares/mythics...but THEN I think that maybe this might be a good thing because not removing all those cards from the online ecosystem will prevent the mythic bottleneck from being as bad online. Thoughts on any or all of this?
Thanks man. I enjoyed getting to talk magic with people. I don't get out of the house to play paper magic, so the magic conversations with friends is something I miss.
I appreciate being able to do the show, I've listened to it since I came back to mtgo, appearing on the cast was a real honor.
Lee has been outstanding at the social aspect of the job. He's listened a lot, has made adjustments when needed, it has been awfully nice!
Foils getting reworked could be awfully nice. I know when the client switched over I had a huge visual issue with the cards moving that made me pretty ill looking at it.
I also wanted one of each picture when I started off.
First of all thx for some great articles. I love them! :-D
I am not so sure that attack in round 1 game 2 is that crazy. I think you should just have given him priority before doing anything more. He almost certainly would have sacked the blocker to get a manifest, to which your response would have been to cast Press the Advantage no?
Anyway thanks a bunch, and I really like the pack 1 stuff :-)
I've got my first article potentially going up soon as well! If you're on Facebook, I admin a group for Sinfonian MTG players. https://www.facebook.com/groups/fmamtg/
Hope to see you both on there :)
First- Hail Sinfonia! Love limited, look forward to more from you. Agree that this is a "second pick" format, although I would say that you can stay fairly open even through pick 4-5 and still get there. The quality of commons and uncommons in DTK is fairly high, so as long as you have a game plan during build, you can generally get there once you see open colors. I'm guessing that this will be a format that rewards experience by allowing the veteran drafted to really move into an open strategy and make something brutal out if it.
In my opinion you totally overlooked the best exploit card printed for Pauper: Vulturous Aven. Not only it is a 4 mana Mulldrifter when you have body to throw away, but it also has a very relevant body, since decks like MUC have a very hard time getting around a flying 3 toughness creature.
Happiness can come when and where you least expect it too. I say this because it happened to me on Sunday. I fired up Diablo 3 on one screen and tuned into the replay of the PT semifinals on the other. I glanced over enough to see Adrian Sullivan's UB Control get disappointingly but not surprisingly smashed by Martin Dang's swarm of little red men as I prepared to face the Skeleton King. I was really rooting for Mr. Sullivan, both because I appreciate his dedication and contribution to Magic and because I've been a blue mage since I opened a Leviathan in a pack of The Dark I got as a birthday present when I was a kid in summer camp. I wanted the control deck to win. Alas, the mono red aggro decks have always been a bad matchup for conterspells all the way back to the days of Sligh vs. Counter Post. Oh well, it's not like I had any interest in playing Standard anyway. And besides, while I'm a fan of countering spells and drawing cards, the control decks of the past few years are just a little bit *too* durdely for my tastes. I much prefer to be able to close out a game in short order once I've stabilized the board, not recycle my 40 card graveyard with Elixir of Immortality or fight over the lone Pearl Lake Ancient in my deck for 7 turns.
Shortly after Leoric's demise, I noticed I was paying less attention to the demonic hordes and more to Shota Yasooka's parade of Silumgar's Scorns, Dragonlords, and Dig Through Times. I started getting flashbacks to the glory days of Counterspell, Control Magic, Fat 'moti, and Braingeyser. That deck looked *awesome*! Then I remembered they printed Almost Impulse too! For the first time since I laid Psychatog to rest, I actually wanted to play Standard. Not only that, but I already owned Deltas, Thoughtseizes, Digs, and Tasigurs; I could use the tix I'd been saving for Mentors, Containment Priests, and Narsets to build my own version of Yasooka's deck. (I really wanted to play Almost Impul..., sorry, Anticipate, but all the PT lists that did were Esper and I wanted to go straight UB, so I blended them together a bit.)
Some time during the brief final match, my main screen went from Diablo's auto-logoff message to MODO. I put together a decklist I would be happy to use as a starting point, and set out to acquire the missing cards along with a few snazzy full art Zendikar basics since my Alpha art ones looked completely out of place. A few difficulties in locating the requisite Icefall Regents and Dragonlord Silumgars aside, I had my new deck in short order and set out to play a game of standard, something I had not done since I gave up on trying to get Bluetooth (UG Tooth and Nail) to work. And you know what? I had fun. Me, the guy still bitter about Counterspell's exclusion from 8th Edition, was having fun playing Standard.
I think Shops is the best deck in the format right now, and with the popularity of Mentor and Delver I think this deck is great in the online meta as it has good game against both Shops and Mentor/Delver.
I would love to try it out, but can't get myself to buy the Wastelands now (waiting for Tempest remastered to come out).
Playing passionately is fine, but it's not the same as calling your opponent a bad player or idiot, like a lot of online players do when they lose. Just don't do anything you wouldn't do in an IRL tournament, being online shouldn't change anything.
I'm not saying always be nice, just don't tell other player that they play bad/like an idiot/etc., everybody makes mistakes (don't play optimally) and Vintage is a complex format.
Slow rolling is something that *I* don't understand why a lot of player gets upset about. I had players get angry at my for slow rolling, when I just make sure I've thought through all my options before going for the win. But if somebody clearly is playing in a manner that meant to piss you off (like not attacking with Blightsteel with Valt/Key in play), feel free to express your opinion.
Thank you for the podcast guys, I look forward to it every week.
I've been playing a very spice brew in the last 2 dailies (2-2 in both, and beat Stephen Menendian), and got very close to money both days. Hope I can put up a result next week so you guys can discuss it, it's not great, but very fun to play!
I'm still trying to figure out what I want to play. I'm really unsure of what the best choice is (out of decks I can make, that is).
Funnily enough, Ulamog was in mainly because there was a painter stone list in the meta. That the deck could hardcast and tutor it was a bonus.
Are you sure the rounds took 1 hr 8 min and 1 hr 15 min? Each player has 25 minutes and there's also SB time where up to 6 minutes can be wasted (more if a game ends in a draw but that's very unlikely). I know 56 minutes is not the cap (I don't know the reasons) but I don't think I've ever seen a round take 1 hr 8 min, much less 1 hr 15 min.
You deserve it. You've had an incredibly positive attitude, ever since that first time I played against you in that first Daily Event with Oath. It was refreshing, and I wish everyone (myself included) had the same attitude when playing.
I let my competitive nature get the best of me sometimes, and I have to be mindful of the way people perceive my demeanor.
I will hopefully see you in at least two events this weekend! Good luck :)
Thanks for the shout-out and great article!
Hope to see you in the dailies this weekend, I know I'll be there with my spicy new brew!
The day that you showed me the proper way to make a link was very nice, and quite helpful. I knew how to make a link, but not how to make a word, phrase, or picture into a link.
Thanks man.
Happy to help Joe, anytime!
Hey Pete,
As a fellow economics person I am wondering what your thoughts are on PucaTrade meeting their Indigogo campaign goal and their plans to bring the service to MTGO. I think that being able to trade cards online without the use of the bots as a middleman has the potential to be extremely disruptive to the online economy.
For starters, we have all generally accepted that we are going to lose 5-10% value to the bots when we sell cards to buy newer ones because posting in the trade room and waiting around is often not worth the extra 1 or 2 tix you will get. being able to turn online cards into different online cards without paying the middleman both ways seems like a major change (good for us, but bad for the business owners who support a lot of our community).
In addition, being able to trade MTGO crds for PucaPoints and then PucaPoints into real cards seems like it would be more efficient than making complete sets and paying the $25 fee to redeem them. I'm not really sure how I think this will pan out: on the one hand, saving the $25 fee seems like it would boost the value of cards on MTGO (since more of the cost of making sets would go to the card holders and not WotC), but then I also think that if PucaTrade makes getting the good cards of the set in paper without also having to get the bad ones possible will tank the value of most cards in any given set (especially bad mythic foils) online while inflating the prices of the chase rares/mythics...but THEN I think that maybe this might be a good thing because not removing all those cards from the online ecosystem will prevent the mythic bottleneck from being as bad online. Thoughts on any or all of this?
Thanks man. I enjoyed getting to talk magic with people. I don't get out of the house to play paper magic, so the magic conversations with friends is something I miss.
I appreciate being able to do the show, I've listened to it since I came back to mtgo, appearing on the cast was a real honor.
Lee has been outstanding at the social aspect of the job. He's listened a lot, has made adjustments when needed, it has been awfully nice!
Foils getting reworked could be awfully nice. I know when the client switched over I had a huge visual issue with the cards moving that made me pretty ill looking at it.
I also wanted one of each picture when I started off.
Really great cast guys! I loled at several points.
You're right, I should have passed priority and see if he decides to make a manifest. If he does then I just Press the Advantage and win. Oh well!
First of all thx for some great articles. I love them! :-D
I am not so sure that attack in round 1 game 2 is that crazy. I think you should just have given him priority before doing anything more. He almost certainly would have sacked the blocker to get a manifest, to which your response would have been to cast Press the Advantage no?
Anyway thanks a bunch, and I really like the pack 1 stuff :-)
I've got my first article potentially going up soon as well! If you're on Facebook, I admin a group for Sinfonian MTG players. https://www.facebook.com/groups/fmamtg/
Hope to see you both on there :)
I am more and more surprised with the overlap of PMU and puremtgo.com readers.
First- Hail Sinfonia! Love limited, look forward to more from you. Agree that this is a "second pick" format, although I would say that you can stay fairly open even through pick 4-5 and still get there. The quality of commons and uncommons in DTK is fairly high, so as long as you have a game plan during build, you can generally get there once you see open colors. I'm guessing that this will be a format that rewards experience by allowing the veteran drafted to really move into an open strategy and make something brutal out if it.
Not sure how I can be considered having overlooked it when I specifically mention having tried it in the article.
In my opinion you totally overlooked the best exploit card printed for Pauper: Vulturous Aven. Not only it is a 4 mana Mulldrifter when you have body to throw away, but it also has a very relevant body, since decks like MUC have a very hard time getting around a flying 3 toughness creature.
Thanks for the feedback and good luck with your deck.
Gosh I wish I could just like that whole comment.
Happiness can come when and where you least expect it too. I say this because it happened to me on Sunday. I fired up Diablo 3 on one screen and tuned into the replay of the PT semifinals on the other. I glanced over enough to see Adrian Sullivan's UB Control get disappointingly but not surprisingly smashed by Martin Dang's swarm of little red men as I prepared to face the Skeleton King. I was really rooting for Mr. Sullivan, both because I appreciate his dedication and contribution to Magic and because I've been a blue mage since I opened a Leviathan in a pack of The Dark I got as a birthday present when I was a kid in summer camp. I wanted the control deck to win. Alas, the mono red aggro decks have always been a bad matchup for conterspells all the way back to the days of Sligh vs. Counter Post. Oh well, it's not like I had any interest in playing Standard anyway. And besides, while I'm a fan of countering spells and drawing cards, the control decks of the past few years are just a little bit *too* durdely for my tastes. I much prefer to be able to close out a game in short order once I've stabilized the board, not recycle my 40 card graveyard with Elixir of Immortality or fight over the lone Pearl Lake Ancient in my deck for 7 turns.
Shortly after Leoric's demise, I noticed I was paying less attention to the demonic hordes and more to Shota Yasooka's parade of Silumgar's Scorns, Dragonlords, and Dig Through Times. I started getting flashbacks to the glory days of Counterspell, Control Magic, Fat 'moti, and Braingeyser. That deck looked *awesome*! Then I remembered they printed Almost Impulse too! For the first time since I laid Psychatog to rest, I actually wanted to play Standard. Not only that, but I already owned Deltas, Thoughtseizes, Digs, and Tasigurs; I could use the tix I'd been saving for Mentors, Containment Priests, and Narsets to build my own version of Yasooka's deck. (I really wanted to play Almost Impul..., sorry, Anticipate, but all the PT lists that did were Esper and I wanted to go straight UB, so I blended them together a bit.)
Some time during the brief final match, my main screen went from Diablo's auto-logoff message to MODO. I put together a decklist I would be happy to use as a starting point, and set out to acquire the missing cards along with a few snazzy full art Zendikar basics since my Alpha art ones looked completely out of place. A few difficulties in locating the requisite Icefall Regents and Dragonlord Silumgars aside, I had my new deck in short order and set out to play a game of standard, something I had not done since I gave up on trying to get Bluetooth (UG Tooth and Nail) to work. And you know what? I had fun. Me, the guy still bitter about Counterspell's exclusion from 8th Edition, was having fun playing Standard.
Welcome Derrick to PureMTGO! Yours is a well written article without adornment. Keep them coming! :)
Sounds pretty sensible to me. Stay up late more often! :D
I think Shops is the best deck in the format right now, and with the popularity of Mentor and Delver I think this deck is great in the online meta as it has good game against both Shops and Mentor/Delver.
I would love to try it out, but can't get myself to buy the Wastelands now (waiting for Tempest remastered to come out).
Keep crushing those dailies!
Playing passionately is fine, but it's not the same as calling your opponent a bad player or idiot, like a lot of online players do when they lose. Just don't do anything you wouldn't do in an IRL tournament, being online shouldn't change anything.
I'm not saying always be nice, just don't tell other player that they play bad/like an idiot/etc., everybody makes mistakes (don't play optimally) and Vintage is a complex format.
Slow rolling is something that *I* don't understand why a lot of player gets upset about. I had players get angry at my for slow rolling, when I just make sure I've thought through all my options before going for the win. But if somebody clearly is playing in a manner that meant to piss you off (like not attacking with Blightsteel with Valt/Key in play), feel free to express your opinion.
Thank you for the podcast guys, I look forward to it every week.
I've been playing a very spice brew in the last 2 dailies (2-2 in both, and beat Stephen Menendian), and got very close to money both days. Hope I can put up a result next week so you guys can discuss it, it's not great, but very fun to play!