On an online price list I saw Forgemaster for 0.09 tix.
trying to buy a few this just now.... 1.00 tix on major bot chains..
Biggest price increase ever in 24 hours? (in % of course)
Next time I'll try to act quicker, you can get some nice profits of this sort of thing as long as you have some friend at a major event you can phone to ask for this kind of break out tech, a few hours before coverage is up.
I believe semblance anvil will soon rise. I've been participating in the development of a combo deck in the new standard, and I'm now just waiting for Besieged to release online. This deck, while I personally have not been able to playtest it, looks like the real deal and those who have playtested it say that it is.
Re; R1G2, you comment that you aren't actually dead here as you could've drawn a mana leak. However you only have 3 Blue sources, so after casting cryptic you wouldn't be able to cast the leak.
I think we all want to know about the buy prices. sure its great to hear whats moving, but really, i cant find anyone to buy my cards at 75% the sell prices, you know what im saying.
R2G2 - You cast mana leak to try and force your opponent to tap incorrectly instead of just activating and blocking the raging ravine with one of your 3 tarpits after the blightning takes you to one.
That depends on the deck. While it's still much cheaper than other formats, popular decks like storm is still quite expensive. Most competitive pauper decks have plenty of 3 cards. The best thing about pauper is that the card's value does not change over time.
While I agree that there is alot of combo in pauper, I feel it is far easier to disrupt than scapeshift or valakut.
Another advantage of pauper is because of the cheapness, it is not unrealistic to own every tier 1 deck, so you can simply play something else instead if you get sick of a deck. Also, if you want to try out a new deck idea, you won't have to fork out millions only to see it potentially fail.
Caggi Is the Madness pilot, is a Vintage Player. The deck is a French guy's design and the designer has placed in a couple huge tournamnets with it. http://deckcheck.magic-hl.de/deck.php?id=19346
Madness has a Quick Clock, Stilfe+LD and Counters(almost all are free) for Storm, Squee+Bazaar/Loam is a draw engine. Mystical Tutor for Mindbreak on top of deck with a Bazaar out is pretty good. Singeltons are easier to find when you Draw 3 cards a turn.
The top decks are Shops(19), Dredge(10) and Jace(9). Storm(6), Oath(5) and GW(5) are in the lower half of placings for classic. * rough manual count full update will be on ClassicQuarter.
More deck analysis next time. Mirrodin Besieged is not amazing, but has some good cards that will make their way into classic. BSC will allow Oath to play one shots with Tinker while also having Dragon Breath and Emrakul.
I heard your lighter like 16 times Whiffy. "Blaze, Put this in your deck" LOls.
heh, I think you missed my point, whiffy. I don't mind someone saying that, but a podcast with three people who are glad RDW is ostensibly gone is not as appealing (to me) as having 2x people glad it's gone and 1x someone trying to make it work. I believe that variance on opinion leads to better discussions than three like-minded people. The RDW example was just that, an example. Haterade is another example. All three of you have shown aversion to this deck. I mean, I know you guys can't help who you are and what you like, but maybe you guys can have guests on, like Blaze for example, to give some different insight and perspectives.
The cockroach metaphor is pretty apt, when talking about rdw. Every year some new piece of technology comes out and supposedly blows rdw outta the format, yet every time that happens it comes back.
Flash is too fast for rdw to rcae. but it did.
the first 5 duals allow you not to start at 15, rdw still won.
necro lets you win turn 2, yet rdw was one of the hardest match ups.
the other 5 duals make a perfect mana base and rdw got price of progress to blow us out.
nearly perfect vintage engines should overpower rdw's chance at the money, yet it placed last week in a daily.
also the comment was meant for comedy, not harsh critasisim of the arch type.
For a podcast that has such narrow application, I don't think you can expect to keep the path of a wide appeal for long. I think you're going to have to focus on some specifics and details, for example, maybe every week have a "deck dissection" where you go in depth into a deck, its possible variances/choices and how it relates to the metagame including sideboarding and strategy. The first couple podcasts are fine to give an overview, but I can see these general topics eventually wearing thin.
For the MBS segment, I think I would have had each of you select potential picks for their application into Classic. Better than "What about X?" -->"hahaha, crap" "What about Y?"--> "hahaha, crap" Even when wiffy was defending some of them, he qualifies his statement with warnings of "might see play, not saying it's good", so I think you could have streamlined that a bit.
I agree with Montolio... great that there were no awkward pauses, which are found on some other podcasts in too great of an amount. You guys have a pretty good "chemistry" if you want to call it that, but that can also be a bit of a downside. The MBS segment notwithstanding, it seems you guys all are the same type of players all playing blue.dec, which I'm not saying is necessarily bad, but there definitely is a narrow and almost singular viewpoint in this podcast. I mean, I can imagine it would be a different podcast with someone like Blaze in there to give the perspective of the aggro players of the world instead of 3 x "RDW=cockroach of Magic".
I'm looking forward to the next installment and its spotlight on the big-bad decks. Doing this just before Worlds makes sense, but I really liked how this series focused on the more rogue builds. That does a lot to spark creativity and quell concerns that "only one deck" is being played...even if Esper is everywhere.
We *plan* to pump these out weekly on Thursdays. Obviously it might be hit-and-miss some weeks, but that is our goal.
Appreciate the feedback and completely agree on the length of the previews.... I had no idea it was so long winded until I began editing. The problem is how to cut/splice that convo. We will try to do a better job going forward with quality content, and NO FILLER.
Classic analysis is our goal, along with making the format seem as interesting to fringe/possible players as it is to us.
Well, since the whole point is to get tixes to keep drafting I think it's not a good idea to open packs you would open doing a draft. When you draft, if you are not lucky to open or get passed a good money card you still have the chance to play and win the tournament.
Remember, you don't have to win to be able to play another draft, all you have to do is to win the first round and grab 4 tixes worth of common/uncommons in the last pack or get to the finals.
If you manage to do that constantly you can stash eventual money rare tixes so a bad run won't stop you.
I think you could probably open eventual UL boosters leftovers (since you will get 2 if you win a tournament) for a chance at a Grim Monolith or a Goblin Welder (that's what I do).
And I disagree on the reason to play UUL, to me it's not only to get the cards but I have fun too.
I have to agree with GLB to some extent on your analysis of ‘Mirroden Besieged’. Although I have some minor curiosity on your insights as to what’s playable or not in the format, it was too long winded.
I am not excited about this set in the least. I won’t be actively chasing any of these cards.
As for the podcasts content, my interest really lies around your breakdown of the Meta. What is winning, losing, what deck’s match up well against each other, rogue decks, sideboard strategies etc.
Your reception also seemed better on this episode versus the first as well. No awkward pauses either!
When you talk of people buying into classic with relation to FOW it gives me palpitations. The cost of this card is ridiculous. I wouldn’t be surprised if it hits 120-130 in the next few weeks. I am glad I bought mine up at a crisp 12-13 tix. .
Once again good work Andy, George and Zach. Love Classic only podcasts, which hopefully you will do weekly!
When will we expect the next episode?
Don't just crack 'em (especially when the format is nix tix!)
One of the sources of value is you see a lot more commons that you would just cracking, and because blue is pretty mediocre in Saga, by the time the money commons in Legacy roll around most players are not actually playing the color so you can pretty easily grab 4-5+ tix in commons in the last pack without massively impacting your deck. If you are actively money drafting and ignoring your deck then getting 10+ tix in the final pack should be reasonable even without getting passed a real high dollar card.
Are Urza's saga and Urza's legacy packs good enough to just crack open and make a profit, or do you need to rely on fools passing you $$?
In some cases, I can explain why someone would pass $$ cards. For example, some people may be drafting the latest SOM with besieged just for practice real world events. But passing $$ just doesn't make sense for UUL, where the only reason to play is to get the cards.
I remember back in the day I just cracked open a fair number of apocalypse packs because the EV was so good. I got a couple pernicious deeds in the process.
My best gratuituous opening ever was after a ME1/ME2/ME3 draft. I got 3 packs for winnings, and didn't expect to play the format again, so I just opened them and got a force of will and two duals. That was most awesome.
On an online price list I saw Forgemaster for 0.09 tix.
trying to buy a few this just now.... 1.00 tix on major bot chains..
Biggest price increase ever in 24 hours? (in % of course)
Next time I'll try to act quicker, you can get some nice profits of this sort of thing as long as you have some friend at a major event you can phone to ask for this kind of break out tech, a few hours before coverage is up.
correction - Martin Juza's Standard deck, not Matignon's.
I believe semblance anvil will soon rise. I've been participating in the development of a combo deck in the new standard, and I'm now just waiting for Besieged to release online. This deck, while I personally have not been able to playtest it, looks like the real deal and those who have playtested it say that it is.
Yes, you are correct there, thanks for the comment!
Re; R1G2, you comment that you aren't actually dead here as you could've drawn a mana leak. However you only have 3 Blue sources, so after casting cryptic you wouldn't be able to cast the leak.
I think we all want to know about the buy prices. sure its great to hear whats moving, but really, i cant find anyone to buy my cards at 75% the sell prices, you know what im saying.
Now that these two expansions have come out, would you consider changing Doom Blade for Grasp of Darkness and Disfigure for Fume Spitter?
Also, isn't Unmake>Hideous End?
R2G2 - You cast mana leak to try and force your opponent to tap incorrectly instead of just activating and blocking the raging ravine with one of your 3 tarpits after the blightning takes you to one.
Words...nom nom nom
Please keep Forgemasters out of my deck.
Your best video yet. Thanks for sharing.
http://www.starcitygames.com/magic/vintage/20740_City_of_Brass_This_Is_M...
This article is worth a read for additional information on the Madness Vintage Build.
Yeah, I got passed a Force of Will during ME3-2-1 drafts. But I don't think I will ever see something like that again.
That depends on the deck. While it's still much cheaper than other formats, popular decks like storm is still quite expensive. Most competitive pauper decks have plenty of 3 cards. The best thing about pauper is that the card's value does not change over time.
While I agree that there is alot of combo in pauper, I feel it is far easier to disrupt than scapeshift or valakut.
Another advantage of pauper is because of the cheapness, it is not unrealistic to own every tier 1 deck, so you can simply play something else instead if you get sick of a deck. Also, if you want to try out a new deck idea, you won't have to fork out millions only to see it potentially fail.
Caggi Is the Madness pilot, is a Vintage Player. The deck is a French guy's design and the designer has placed in a couple huge tournamnets with it.
http://deckcheck.magic-hl.de/deck.php?id=19346
Madness has a Quick Clock, Stilfe+LD and Counters(almost all are free) for Storm, Squee+Bazaar/Loam is a draw engine. Mystical Tutor for Mindbreak on top of deck with a Bazaar out is pretty good. Singeltons are easier to find when you Draw 3 cards a turn.
The top decks are Shops(19), Dredge(10) and Jace(9). Storm(6), Oath(5) and GW(5) are in the lower half of placings for classic. * rough manual count full update will be on ClassicQuarter.
More deck analysis next time. Mirrodin Besieged is not amazing, but has some good cards that will make their way into classic. BSC will allow Oath to play one shots with Tinker while also having Dragon Breath and Emrakul.
I heard your lighter like 16 times Whiffy. "Blaze, Put this in your deck" LOls.
Pauper does have variance BUT of all the decks to play you play Gobos? Thats as boring as T4 Scapeshift and T4 Titan.
I really dont like pauper (too much combo) since it mostly composes of Cloudpost, Storm (R or Fissure), Affinity, Gobos and now MBC
Extnd:Fae, Scapeshift/Valakut, UW, RDW
Stnd:Valakut, UW, UB, Quest, Elves, RDW
Pauper:Gobos, MBC, Storm, Mono U, Mono W
Extnd has the least variance while Stnd is dominated by Valakut and Pauper has too much combo for my taste.
heh, I think you missed my point, whiffy. I don't mind someone saying that, but a podcast with three people who are glad RDW is ostensibly gone is not as appealing (to me) as having 2x people glad it's gone and 1x someone trying to make it work. I believe that variance on opinion leads to better discussions than three like-minded people. The RDW example was just that, an example. Haterade is another example. All three of you have shown aversion to this deck. I mean, I know you guys can't help who you are and what you like, but maybe you guys can have guests on, like Blaze for example, to give some different insight and perspectives.
The cockroach metaphor is pretty apt, when talking about rdw. Every year some new piece of technology comes out and supposedly blows rdw outta the format, yet every time that happens it comes back.
Flash is too fast for rdw to rcae. but it did.
the first 5 duals allow you not to start at 15, rdw still won.
necro lets you win turn 2, yet rdw was one of the hardest match ups.
the other 5 duals make a perfect mana base and rdw got price of progress to blow us out.
nearly perfect vintage engines should overpower rdw's chance at the money, yet it placed last week in a daily.
also the comment was meant for comedy, not harsh critasisim of the arch type.
whiffy
For a podcast that has such narrow application, I don't think you can expect to keep the path of a wide appeal for long. I think you're going to have to focus on some specifics and details, for example, maybe every week have a "deck dissection" where you go in depth into a deck, its possible variances/choices and how it relates to the metagame including sideboarding and strategy. The first couple podcasts are fine to give an overview, but I can see these general topics eventually wearing thin.
For the MBS segment, I think I would have had each of you select potential picks for their application into Classic. Better than "What about X?" -->"hahaha, crap" "What about Y?"--> "hahaha, crap" Even when wiffy was defending some of them, he qualifies his statement with warnings of "might see play, not saying it's good", so I think you could have streamlined that a bit.
I agree with Montolio... great that there were no awkward pauses, which are found on some other podcasts in too great of an amount. You guys have a pretty good "chemistry" if you want to call it that, but that can also be a bit of a downside. The MBS segment notwithstanding, it seems you guys all are the same type of players all playing blue.dec, which I'm not saying is necessarily bad, but there definitely is a narrow and almost singular viewpoint in this podcast. I mean, I can imagine it would be a different podcast with someone like Blaze in there to give the perspective of the aggro players of the world instead of 3 x "RDW=cockroach of Magic".
Such dedication when it comes to updates!
I'm looking forward to the next installment and its spotlight on the big-bad decks. Doing this just before Worlds makes sense, but I really liked how this series focused on the more rogue builds. That does a lot to spark creativity and quell concerns that "only one deck" is being played...even if Esper is everywhere.
We *plan* to pump these out weekly on Thursdays. Obviously it might be hit-and-miss some weeks, but that is our goal.
Appreciate the feedback and completely agree on the length of the previews.... I had no idea it was so long winded until I began editing. The problem is how to cut/splice that convo. We will try to do a better job going forward with quality content, and NO FILLER.
Classic analysis is our goal, along with making the format seem as interesting to fringe/possible players as it is to us.
Big thanks for your support Montolio!!
-Zach
Well, since the whole point is to get tixes to keep drafting I think it's not a good idea to open packs you would open doing a draft. When you draft, if you are not lucky to open or get passed a good money card you still have the chance to play and win the tournament.
Remember, you don't have to win to be able to play another draft, all you have to do is to win the first round and grab 4 tixes worth of common/uncommons in the last pack or get to the finals.
If you manage to do that constantly you can stash eventual money rare tixes so a bad run won't stop you.
I think you could probably open eventual UL boosters leftovers (since you will get 2 if you win a tournament) for a chance at a Grim Monolith or a Goblin Welder (that's what I do).
And I disagree on the reason to play UUL, to me it's not only to get the cards but I have fun too.
Hey guys,
Glad you pumped out a second episode so quickly.
I have to agree with GLB to some extent on your analysis of ‘Mirroden Besieged’. Although I have some minor curiosity on your insights as to what’s playable or not in the format, it was too long winded.
I am not excited about this set in the least. I won’t be actively chasing any of these cards.
As for the podcasts content, my interest really lies around your breakdown of the Meta. What is winning, losing, what deck’s match up well against each other, rogue decks, sideboard strategies etc.
Your reception also seemed better on this episode versus the first as well. No awkward pauses either!
When you talk of people buying into classic with relation to FOW it gives me palpitations. The cost of this card is ridiculous. I wouldn’t be surprised if it hits 120-130 in the next few weeks. I am glad I bought mine up at a crisp 12-13 tix. .
Once again good work Andy, George and Zach. Love Classic only podcasts, which hopefully you will do weekly!
When will we expect the next episode?
Don't just crack 'em (especially when the format is nix tix!)
One of the sources of value is you see a lot more commons that you would just cracking, and because blue is pretty mediocre in Saga, by the time the money commons in Legacy roll around most players are not actually playing the color so you can pretty easily grab 4-5+ tix in commons in the last pack without massively impacting your deck. If you are actively money drafting and ignoring your deck then getting 10+ tix in the final pack should be reasonable even without getting passed a real high dollar card.
Are Urza's saga and Urza's legacy packs good enough to just crack open and make a profit, or do you need to rely on fools passing you $$?
In some cases, I can explain why someone would pass $$ cards. For example, some people may be drafting the latest SOM with besieged just for practice real world events. But passing $$ just doesn't make sense for UUL, where the only reason to play is to get the cards.
I remember back in the day I just cracked open a fair number of apocalypse packs because the EV was so good. I got a couple pernicious deeds in the process.
My best gratuituous opening ever was after a ME1/ME2/ME3 draft. I got 3 packs for winnings, and didn't expect to play the format again, so I just opened them and got a force of will and two duals. That was most awesome.