• State of the Program for October 26th 2012   12 years 35 weeks ago

    That's gonna depend on how much mana is spent on each CR activation.

  • State of the Program for October 26th 2012   12 years 35 weeks ago

    So in a very typical WotC fashion the information about Modern Masters is split between two sources. There is the article you linked and also the video in which Aaron annouces it.

    During the video: Tarmogoyf is a mythic, and has new art. They previewed the whole card, with the orange coloring and everything.

    If a card is currently on the banned list, it is not in the set. If a card is on the fence for a banning, it is not in the set (though they obviously gave no indication which cards these were). They could change what is in the set is the ban list dictates so, but that time is obviously limited.

    The sets included go from 8th Edition to Alara Reborn. So no fetch lands. Filter lands are the most likely inclusion.

    I really don't know why they can't release all the information in all the spaces.

  • State of the Program for October 26th 2012   12 years 35 weeks ago

    And by "yes" you meant "no" right? The Flunkies dies (to 5 damage) so he does not live...hence the answer is no...

  • State of the Program for October 26th 2012   12 years 35 weeks ago

    Here's a judge question for you: I have a Crypt Rats with an Unholy Strength (3/2). I activate his ability and put it on the stack. I activate it once more in response, once more in response, and finally once more (so 4 Crypt rats activations are on the stack). My opponent casts Tainted Strike on the rats. I respond with one more Crypt rats activation. We have no more responses and we go to resolve the stack. How many poison counters will we get?

  • Communal Magic   12 years 35 weeks ago

    Thanks Blippy, I knew it might be a little off but its what I remembered. :p Thanks for the link too.

  • Communal Magic   12 years 35 weeks ago

    Nice read! Tell your dad I said "You go, boi!" One nitpick... it's CerealKillaz. One word, ends in "z".

    http://wwww.cerealkillaz.org

  • Yawgmoth's Soap Opera - Episode 70 - Domo Arigato, Mr. Roboto   12 years 35 weeks ago

    Bob and Force together just means you don't have The Fear and you live dagerously. Force adds so much to decks that not playing it becase you are afraid of the 7% or so chance (at most) of hitting it with Bob (without Brainstorm or other ways of preventing it)is a mistake IMHO. Force will win you MANY more games than the 5 random damage will lose you.

    Real men play Bob with Forces AND Tombstalkers MD =P

  • Yawgmoth's Soap Opera - Episode 70 - Domo Arigato, Mr. Roboto   12 years 35 weeks ago

    I won't pretend ive never built a deck with bob and FOW sometimes you just need to force something.

  • Yawgmoth's Soap Opera - Episode 70 - Domo Arigato, Mr. Roboto   12 years 35 weeks ago

    We can't have you winning all the tournaments, one weekend seems like enough

  • New Day in Old City 3   12 years 35 weeks ago

    The content for this article is very good, but the article really suffers from a
    lack of proofreading. The horrific grammatical errors could have been easily fixed.

  • The Evolution of Magic Broadcasting   12 years 35 weeks ago

    Interesting article. I like that you put a lot of work into doing research and making the right analysis of the different kinds of broadcasting in MTG's history. I had no idea that it used to run on ESPN, that cracks me up. Especially when I hear the commentators trying to dramatize the match. Lawl.

  • RTR Draft #2   12 years 35 weeks ago

    Thanks by the draft, it was very ilustrative. But it would be great that while you are drafting you can do zoom over some cards, specially when you are drafting a "new" set.

    This is the second draft i have seen, so i dont know yet all cards.

  • Yawgmoth's Soap Opera - Episode 70 - Domo Arigato, Mr. Roboto   12 years 35 weeks ago

    Yo why are you guys making me find another deck to play? :(

    :P

  • Yawgmoth's Soap Opera - Episode 70 - Domo Arigato, Mr. Roboto   12 years 35 weeks ago

    I appreciate the honest feedback, it's something I don't get very often since I know so few people in the classic scene. I'm going to consider the points you mentioned, but I figured I would give you my reasoning.

    1. I think Force of Will is an overrated card, and there are only a few things that I really want to go 2 for 1 on in the current meta.(Tinker/stax entire deck/oath/time vault, maybe a few others) I don't really want to pitch anything to FoW, but that won't change no matter what cards I put in my deck, if it's good enough to be maindecked in classic, I don't want to lose it. Yeah, it sucks when BoB reveals FoW, but I've died to mana crypt and I'm still going to run it. Most of the time BoB's damage is irrelevant, game is decided by something else. I guess I would consider running 4 FoWs with BoB a calculated risk.

    2. Engineered explosives, while nice against pretty much every deck in the current meta, shines against dredge. Especially since Ooze can sometimes prevent dredge from having haste, eliminating all of the zombie tokens while being immune to cabal therapy since I can cast it for 0 is huge.

    Anyways, thanks again for the criticism, absolutely have some things I need to consider.

  • New Day in Old City 3   12 years 35 weeks ago

    Hey, thanks for the article. I'm not spending much on RTR cards just yet but want a few things to fool around with in the casual room, so these are nice ideas.

    I did pick up the detain guys and have been playing a UW midrange detain deck in the casual room for a couple weeks. I put it together from the remnants of my Esper Delver deck (which also had a couple Favorable Winds in it, love the card and the art!) so I have GoST and Resto Angels, but I haven't bought Hallowed Fountains back yet so the mana is iffy. Primarily the problem running this in the casual room is that there are alot of B/R/x nearly creatureless control decks in there lately. As you point out, and Kuma laments, nobody really plays full matches in there, so all the detain guys turn out to be total duds in those games and there's no sideboards to correct for that. In those kind of matchups you really do need something like GoST to finish them off, and just hope they don't have Rolling Temblor or something like that.

    Anybody fooling around with this kind of deck might be interested to try Dramatic Rescue, which has been very nice for me, especially coupled with Snapcaster if you have them. Detain guys are bonkers with Resto Angel as well. You can take advantage of the tempo aspect of detain that way, provided your opponent is cooperating. I actually think some of that might be pretty decent in tribal wars too -- it has a bit of the feel of faeries or assassins where you're able to develop your board while simultaneously slowing their development down.

  • Ars Arcanum: RTR Draft Overview   12 years 35 weeks ago

    I love playing Izzet, easily my favorite guild in RTR. I came to the same conclusion about Voidwielder early on as well. It is an excellent common but Frostburn Weird is another excellent candidate for best common in the set.

    Johan Djinn

  • Yawgmoth's Soap Opera - Episode 70 - Domo Arigato, Mr. Roboto   12 years 35 weeks ago

    Thanks for the shameless plug!

  • New Day in Old City 3   12 years 35 weeks ago

    Yeah, I know in the casual room people almost never play matches, but I feel like they should (and I'd like to push them to do it more as much as I can). In modern Magic, sideboards can be casual too, they're not about hosers (it's not that you sideboard in 4x Circle of Protection: Red or 4x Gloom). They can be attunements, but they can also be transformations of the deck, cards you'd like to try but don't feel confident enough to maindeck. Then you see that the deck you're playing against is, say, slow enough, so you bring them in. Or something like that.

  • Freed from the Real 193: Masters Edition 5.....sorta   12 years 35 weeks ago

    Thanks Keya :D

  • Freed from the Real 193: Masters Edition 5.....sorta   12 years 35 weeks ago

    Just a heads up to everyone, the CCC is going on right now and the coverage is much, MUCH improved from past years.

  • New Day in Old City 3   12 years 35 weeks ago

    Thank you very much for your comments. I will improve the points you mentioned in my next article. Regarding to Sideboards; mostly I don't build SB for the casual room decks (if not testing) as most of the games are single round. But as of now, I will also include Sideboards or will mention about the SB card options. After my next article, I will try to brew some decks for RtR block constructed and SB will be mandatory there.

  • New Day in Old City 3   12 years 35 weeks ago

    Finally (at the third outing) I take the chance to say it directly here: good job! It's a pleasure to see your powerful deckbuilding style at work, I can recognize your process from the many times you kicked my ass (and mostly everybody else's) in Modern or Tribal. :) (For whom doesn't know him, romellos might write about Standard here, but he's a fine Tribal champion).

    Nitpick: you should build sideboards for these decks, as in Standard they matter a lot. You don't play tnem in a vacuum, you play them within a precise, restricted meta-game envinroment. Plus, it gives you the chance to talk about cards that shine in sideboard but are possibly never needed in maindeck.

    Visual nitpick: it might be just my taste, but I find the pictures all stuck together one next to the other ugly-looking. You put some space between them in one occasion (Blistercoil Weird-Goblin Electrmancer) and it looks a lot better. Also, in some cases they seem stretched? (Knight of Glory-Cathedral of Ward, Judge's Familiar-Midnight Haunting).

    And I know it's painful, but putting the links to the new cards in the decklists (which you have to do by hand) is necessary. It's where people look the most. Aside for the pictured ones, you can't expect your readers to remember which one is which (plus, they might want to know how much the cards cost on MTGOTraders).

  • Pwn The Poobah   12 years 35 weeks ago

    thanks for hosting Blips it was alot of fun :)

  • RTR Draft #1   12 years 35 weeks ago

    Yeah, Selesnya probably has the strongest mechanic if you build the deck right, but you really need to pack a ton of good token generators to make it work. I went into this draft not valuing centaur's herald very highly until in actual playtesting it proved to be an essential token generator for populate to really work. Next time I'm going for selesnya it'll be a much higher pick for me, even seller of songbirds gets a lot better if you're pushing populate.

  • Modern Mayhem: Towel Snapping In The Locker Room   12 years 35 weeks ago

    Awesome I see you took my advice and made this into an article on its own right rather then a short blurb in your modern stuffs :) Love seeing more detail being able to be put into it. Keep up the good work Blips.