• Brewing It #5 Unearthing Legacy   12 years 13 weeks ago

    For ur legacy deck, Reanimate on 1-2cc doesn't take too much out of you and you get to steal the opponent's creatures.
    There isn't much of a merit to run Unearth over Reanimate especially since you run playsets of abrupt decay / thoughtseize.
    You do lose the option to cycle but that's not too big an issue.

  • Diaries of the Apocalypse: Tribal Week 116   12 years 13 weeks ago

    I like the champion challenge idea with the creator's deck, but not sure if it will encourage too many people to play with those decks and therefore decreasing the diversity of decks.
    Maybe there is another way to implement this idea? like only the undefeated players can get the right to challenge or someone who unlocks a number of achievements?

  • State of the Program for March 29th 2013   12 years 13 weeks ago

    Goblin FIreslinger as a new addition to burn is really facinating. It's almost too 'small' to care about, but it counts on you thinking that. Use a precious removal spell on it? Ok...but if not...it's like the Devil in modern, often hitting for 4+

  • Diaries of the Apocalypse: Tribal Week 116   12 years 13 weeks ago

    As I said, I look forward to seeing what the takeup for this is.

  • Diaries of the Apocalypse: Tribal Week 116   12 years 13 weeks ago

    It's exactly this: there's a lot of deckbuilding challenges already. This one is another thing entirely. It's not for Johnnies, it's for Spikes (that's also why it gives Hall of Fame points, and the prize will be somehow Spike-related too.) Like MaRo always says, if something doesn't sound interesting to you, it's because it wasn't meant for you.

  • Rick's Picks #40: Gatecrashing the Beta   12 years 13 weeks ago

    I was going to agree with you: after all, V3's disk space = 1.10 Gb, V4's disk space = 117 Mb. But then how is the V4 able to work offline and still showing all the card images, which it does?

  • State of the Program for March 29th 2013   12 years 13 weeks ago

    I guessed so. I will love to read it if you think it is worth writing at some point.

  • State of the Program for March 29th 2013   12 years 13 weeks ago

    IPA drafts are pretty popular (both on mtgo and at the bar where I'm sitting this fine afternoon!). I think that was a good combo of fun format and decent value. I also enjoy drafting MVL, since I played back then but drafts were not very popular at the time. I wish they had one old set available all the time for us nostalgia-driven 30-somethings.

    V-Clique took a dive but it back at its pre-season level already, not sure it goes much lower. Craterhoof is the worst buy on MTGO right now, as it will be at .50 tix in a few months. Maybe it lives in the 5-10 range through summer standard season, but people sell out quicker and quicker these days. I wouldn't want to be caught dead with any in my collection when the crash comes.

  • Diaries of the Apocalypse: Tribal Week 116   12 years 13 weeks ago

    I try to leave a fair bit of flexibity in my deckbuilding challenges, for that reason. This is a Johnny/Spike/Vorthos format (in that order IMHO) and there are lots of people who build decks bc they love deckbuilding. Which is great for my feature videos!

    That said, I will take other decks for a spin when they look fun. Slug360's is one I ownall the cards for, and looks fun to play. Vengevine is among my favorite cards ever and I'm yet to make it work in Tribal. It's a bit less fun not to solve the puzzle myself, but I could see giving slug's list a run.

  • More Best-Of Lists!   12 years 13 weeks ago

    Cunning Sparkmage should have made that list, it saw plenty of play both with and without Basilisk Collar. Although Collar may have been a factor, its haste was enough. In the ALA/ZEN standard it showed up in Naya to kill BoP and Hierarchs from the Mythic and Bant Conscription decks. In ZEN/SoM standard, it was part of the evolving CawBlade mirror match jockeying, as UWr had some brief success against UW, before UWb with IoKs became the choice for winning the mirror.

  • State of the Program for March 29th 2013   12 years 13 weeks ago

    I haven't done a recap.

  • State of the Program for March 29th 2013   12 years 13 weeks ago

    The "FOOLS" events are happening, Sean replied in a thread on the forums. They currently list "6 Beta" boosters, but apparently this is simply a quirk of the wonderful world of the MTGO program.

  • Diaries of the Apocalypse: Tribal Week 116   12 years 13 weeks ago

    I have to say the champion challenge thingy really doesn't grab me: Deliberately building someone else's deck leaves me completely cold. Lot of complexity there as well, and all for the privilege of using their creation against them?

    I'll be interested to see how much takeup there is of this.

  • State of the Program for March 29th 2013   12 years 13 weeks ago

    I think I missed the grand and final conclusion of the investment project.

    Can someone point me to it? Thx.

  • State of the Program for March 29th 2013   12 years 13 weeks ago

    I hear ya, Pete. I used to love playing in the "Classic" queues. Personally, if a format was "good" or not never bothered me at all. Magic draft is self correcting, and I had just as much fun in the Masques queues as the Tempest and Urza ones, maybe even more.

    Speaking of blocks that need to come back for a week, by far the one most overdue is Odyssey block. Invasion and Onslaught both had huge runs of drafts in the past year or two that really cut prices and helped availability. Mirrodin forward has a decent amount of cards from their original runs. But MTGO was tiny when ODY was released.

    Rares that would be 0.05 in any other set are 0.50+ in Ody. Casual rares that see no actual play like Patron Wizard and Squirrel Mob are $5. Burning Wish is suddenly a $20 card instead of $5, with only a moderate increase in play. Odyssey has by far the largest number of rares in the 0.50+ category - more than Invasion or anything else. And this is from a set famed for having terrible rares.

  • Rick's Picks #40: Gatecrashing the Beta   12 years 13 weeks ago

    Doesn't it seem like they'd have a lot more success hiring players to tell them what to do?

  • Pauper - Stompy   12 years 13 weeks ago

    Stompy tip vs. Hexproof -

    Side out youngwolf. Can't fathom how often I see these still in the listings game 2/3, very silly card to have in this matchup games 2/3.

  • Yawgmoth's Soap Opera - Episode 84 - The Wheel In the Sky   12 years 13 weeks ago

    sorry we ran out of time rendering this week but we will be back at it next week

  • Yawgmoth's Soap Opera - Episode 84 - The Wheel In the Sky   12 years 13 weeks ago

    Where are this week's feature matches? Keep up the good work I really enjoy the podcast.

  • More Best-Of Lists!   12 years 13 weeks ago

    One question, though - how did Goblin Sharpshooter not count as a Tim? Yes, he doesn't untap normally, BUT he wrecks havoc against other Tims, and against any token strategies. No other Tim has that ability, plus the ability to stay untapped randomly while still doing damage (whenever a creature's about to hit the graveyard, ping something!)

  • Rick's Picks #40: Gatecrashing the Beta   12 years 13 weeks ago

    I definitely agree, and your first paragraph is something I've suggested on their feedback forms numerous times. The card images don't even occupy that much disk space by today's standards - my recently retired 6-year-old PC never had a problem with storaging everything from V3.

  • Ars Arcanum: Gatecrash Draft Follow Up   12 years 13 weeks ago

    One little note that I didn't include in the article was that Dimir face an abnormally high number of mirror matches during this study compared to less popular decks from other formats. Because of this, I decided to run the numbers and see where Dimir ended up when it was just facing other guilds. The win rate comes out to 66.66%, which is a 4.5 percentage point boost (by comparison, Boros w/o the mirror only got a less than one point boost, while Orzhov lost 1.2 points).

    There are a lot of interesting implications about this number, but the main point is that it suggests that Dimir is even stronger than the numbers we saw in the actual article.

  • Rick's Picks #40: Gatecrashing the Beta   12 years 13 weeks ago

    Couldn't they can't give us a choice of whether to load all the card images on our CPU or load them from their servers each time? Kind of like Xbox lets you load your game into memory if you want to. That would allow people playing on desktops with terabytes of storage to avoid the lag and people playing on a low-memory laptop to load them as they are needed for play, making everyone happy.

    I have said this before, but I really wish they would allow the community at large to customize the UI the way a lot of MMOs (like EQ2) do. This would almost certainly result in some tech-savvy PLAYERS building a better UI that works for the people actually using the program. A lot of the design flaws seem to stem from the people who design the game not being players themselves. Sure, to a programmer alphabetizing my 20,000 card collection in the collection screen SOUNDS like the best way to keep it organized...unless you had ever played the game or built a deck--in which case it is a complete disaster.

  • Yawgmoth's Soap Opera - Episode 84 - The Wheel In the Sky   12 years 13 weeks ago

    Went ahead and removed this.

  • Yawgmoth's Soap Opera - Episode 84 - The Wheel In the Sky   12 years 13 weeks ago

    I think you have taken my comment out of context.