Jungle for Fun may be my new phrase for the "casual room" in v4. I mean JUFF should stand for something more accurate/less banal than "Just" for fun. :) Cool deck, very timmy. Also pretty heavy in the spikage. I expect you get quite a lot of concessions before the game is really over. But Modern in JUFF really is jungle warfare. It very quickly became that way soon after the format debut and has stayed that way ever since. Nothing unfair about your deck so far. Though cliques might push it over the edge. :)
Me! :)
And I do my casual play in tournaments! (Well, in PREs, but it's still a harder life than any free play room). I can totally identify with the approach of "now I'll fix it some more" after each and every game.
I thought it was just me that got the ol' spinning blue circle of annoyance.
I got a new laptop, thinking it was my computer that was the problem. I wish.
And having a forced mulligan SUCKS. Especially when you catch a glimpse of a sweet hand.....
My pet peeves of V4 are: When you click on a deck, it filters down the games to just that format, not all formats it is legal in (ie, a modern deck IS playable in vintage, etc). Targeting with multiple targets (eg cone of flame), on the receiving end, you cannot tell what order the targets are in without opening up the log window.
I agree in general that complaining about a done deal is both aggravating and tiresome. Just stop if you can't handle it. Find another game, etc. Also see my July Article if you want a little laugh (if you find cartoons funny that is.)
However, a couple of nitpicks/disagreements:
"The deck you choose in the Play Lobby is always the same you just edited. In V3, when creating or joining a table, you had to make sure you loaded the correct version of the deck, often resulting in mistakes. Now you can't do wrong, unless you do something like copying on the server the same deck with different names. Don't."
Untrue. It still has the last deck selected in the main lobby as the one selected when you join. This has caused me a few problems lately. I do like that you can change the deck you want to play with, with one click without a big hassle. +1 for improved UI.
Also saving to the hd is not as intuitive as it was in v3. That is to say, I have forgotten about it (because its not a save button in your face as v3 was, AND because changes are autosaved instantly.) and ended up with a vastly different deck than I intended because I made a few temporary tweaks that ended up being permanent because I'd forgotten precisely the numbers I changed.
Totally agree about 7. Chat is horrible mainly because it is unintuitive. You need to do more clicking to get the appropriate chat going and the listing needs improvement. If you can't chat with a buddy with a - in front of their name, why on earth does their name still show up on the list? Why not just put the + greens on top? Glad the blackbox of doom is finally irrevocably gone. That garbage was one of the things most likely to piss me off in V3.
One other thing I like about the play lobby is that you can select the check boxes that apply. Being able to single out 1v1 games means not accidentally joining Multiplayer games which was a pet peeve of mine on v3. However the downside is that you may not realize that the default settings exclude some game types (1 game matches for example.) Once one gets used to using v4 it becomes more manageable as you learn how to make it work for you.
I should note that [s*] does not resolve into symbols properly in any of the search boxes so its major use is nerfed.
Oh and about #8 of In game issues: Yeah. This. It has been a bone of contention of mine since v3. It is something I posted multiple bug reports about only to be told that it was a necessary evil. It can't possibly still be a necessary evil.
I have been of a similar opinion about the doomsaying since about April, but I started using off and on a while ago to try and get used to it. V4 is far from perfect but V3 wasnt either and some of the bugs made me scratch my head at times.
One of the odd things is that V4 used to remember all your settings but I think it confused people when they tried to trade and would only see cards that are standard legal or are a particular tribe, or are snow-covered. Though I would like it to remember again I found it nice when I was looking for a particular card, and would have to check 6 or 7 bots to find a copy of m10 sign in blood since I only had 3 and didn't want to have 1 odd copy from another set.
Issues I have had.
The graveyard window sucks but isnt as bad as I thought it would be, still needs to be fixed. Having multiple cards in exile can make it difficult to tell how many suspend counters are on a spell. Really only an issue I have had with greater gargadon.
Though the fact that v5 is already in the planning stage makes me shake my head a little.
:BUG (I think): When someone opens a chat with you but logs off before you can check it, you can't see the message and the flashing keeps going on indefinitely. The only thing you see is the name of the user who sent the message, and the fact that they're now off-line.
There is a workaround, if you click the chat button to start a new chat, then type in the person's name, it will open up the chat window, stop flashing, and show you what they said.
Kinda happy to see Boss (Tom) Ross heading to the Community Cup. He is one of the better mono-red players these days. Of course that's not all he plays, but when he wants to go into a major event with a <$50 deck, he can still take that thing down. He won two separate SCG events with "Boss Sligh", an insanely fast RDW that usually kills on T4 but has enough resiliency and reach to last until T7 or so if need be.
I did not recognize one CCC team member for this year. Not surprising. We had our time in the sun. Now it is time for those who aren't MTGO players to have theirs. This however means I won't be writing about it or rooting for the team, or caring at all about it much less writing/singing songs about it. I think WOTC has done an outstanding job. Of alienating its MTGO community.
That deck first cast Omniscience/Dream Hall, then Enter the Infinite for free and put a card with high CMC to top of your library. And after that you can fetch Release the Ants with Cunning Wish and finish your opponent with endless Release the Ants. A little wierd but that why it is there.
I played a M15 draft and ALMOST had the guy beat....he was at 2 life. Resolute Angel happened and I lost.
I love playing the card but hate playing against it. At least there is an answer to the pair of "your life is now 10" cards. I like that they are willing to print answers to problem cards.
I am pretty sure Ponder is still bugged. When you tell it not to shuffle the cards back in it randomly shuffles them sometimes (and then sometimes it doesn't). Between Ponder, Tangle Wire, and Gifts being bugged Vintage is basically unplayable...thanks WotC.
The Standard Pauper format has a legality bug that displays Uncommons previously printed as Commons as legal, but won't let you actually join a game with these illegal cards. Worse, there's no way to view which cards are causing the problem; instead, you just get this error message: "Sorry, we were unable to join you to this event. Please try again later. This is not a legal deck. Internal deck code: DECKY"
well,l i will say the client hasnt sucked for me as much as i thought a few weeks ago when i was forced into it, but i am still not pleased. the trading and collection search still suck.
thrilled to be able to draft though, too bad i cant find the same bots i had credits with to buy more packs, but hey, thats the way it is sometimes.
i also found m15 to basic set fun, nothing too out of the ordinary. but if you want to pass me two cones of flames, well then you can expect to be burned....
You listed "Either show the prize structure or remove the “Prize Structure” in the Game Details box." Last I checked, it was a link you could click on to display the prize structure (in your web browser). So, simply removing it would suck. Ideally, the prize structure would be listed right there. But, this could get kind of long for certain types of events...
In v4, the match comments area does not always actually work. For reasons I have not yet determined, sometimes it will "stick" and just ignore the comment you type in, instead using whatever comment(or blank) you used last in a match before it stuck. The only fix I've found for this is a client restart.
I semi regularly get players who simply don't get any comments even if they type them in, and I've seen it now and then on my own computer.
And again, I touched on diverse hate cards. Knowing what you need to play around is 90% of the battle. Therefore, when your opponent just lays down cards and crosses their fingers, it makes it much easier for us to win.
I love seeing Cage on my opponent's board, for what it's worth. :p
Jungle for Fun may be my new phrase for the "casual room" in v4. I mean JUFF should stand for something more accurate/less banal than "Just" for fun. :) Cool deck, very timmy. Also pretty heavy in the spikage. I expect you get quite a lot of concessions before the game is really over. But Modern in JUFF really is jungle warfare. It very quickly became that way soon after the format debut and has stayed that way ever since. Nothing unfair about your deck so far. Though cliques might push it over the edge. :)
Then I guess it's just me *shrugs* nothing new there.
I know quite a few of them, and know of others. Writers, podcasters, streamers, a judge and the focal point of Team Panda. I do not feel alienated.
I have a few lists that I can go off of, but none of them are budget yet
Some players play the game for this reason alone
Me! :)
And I do my casual play in tournaments! (Well, in PREs, but it's still a harder life than any free play room). I can totally identify with the approach of "now I'll fix it some more" after each and every game.
I thought it was just me that got the ol' spinning blue circle of annoyance.
I got a new laptop, thinking it was my computer that was the problem. I wish.
And having a forced mulligan SUCKS. Especially when you catch a glimpse of a sweet hand.....
My pet peeves of V4 are: When you click on a deck, it filters down the games to just that format, not all formats it is legal in (ie, a modern deck IS playable in vintage, etc). Targeting with multiple targets (eg cone of flame), on the receiving end, you cannot tell what order the targets are in without opening up the log window.
I agree in general that complaining about a done deal is both aggravating and tiresome. Just stop if you can't handle it. Find another game, etc. Also see my July Article if you want a little laugh (if you find cartoons funny that is.)
However, a couple of nitpicks/disagreements:
"The deck you choose in the Play Lobby is always the same you just edited. In V3, when creating or joining a table, you had to make sure you loaded the correct version of the deck, often resulting in mistakes. Now you can't do wrong, unless you do something like copying on the server the same deck with different names. Don't."
Untrue. It still has the last deck selected in the main lobby as the one selected when you join. This has caused me a few problems lately. I do like that you can change the deck you want to play with, with one click without a big hassle. +1 for improved UI.
Also saving to the hd is not as intuitive as it was in v3. That is to say, I have forgotten about it (because its not a save button in your face as v3 was, AND because changes are autosaved instantly.) and ended up with a vastly different deck than I intended because I made a few temporary tweaks that ended up being permanent because I'd forgotten precisely the numbers I changed.
Totally agree about 7. Chat is horrible mainly because it is unintuitive. You need to do more clicking to get the appropriate chat going and the listing needs improvement. If you can't chat with a buddy with a - in front of their name, why on earth does their name still show up on the list? Why not just put the + greens on top? Glad the blackbox of doom is finally irrevocably gone. That garbage was one of the things most likely to piss me off in V3.
One other thing I like about the play lobby is that you can select the check boxes that apply. Being able to single out 1v1 games means not accidentally joining Multiplayer games which was a pet peeve of mine on v3. However the downside is that you may not realize that the default settings exclude some game types (1 game matches for example.) Once one gets used to using v4 it becomes more manageable as you learn how to make it work for you.
I should note that [s*] does not resolve into symbols properly in any of the search boxes so its major use is nerfed.
Oh and about #8 of In game issues: Yeah. This. It has been a bone of contention of mine since v3. It is something I posted multiple bug reports about only to be told that it was a necessary evil. It can't possibly still be a necessary evil.
I have been of a similar opinion about the doomsaying since about April, but I started using off and on a while ago to try and get used to it. V4 is far from perfect but V3 wasnt either and some of the bugs made me scratch my head at times.
One of the odd things is that V4 used to remember all your settings but I think it confused people when they tried to trade and would only see cards that are standard legal or are a particular tribe, or are snow-covered. Though I would like it to remember again I found it nice when I was looking for a particular card, and would have to check 6 or 7 bots to find a copy of m10 sign in blood since I only had 3 and didn't want to have 1 odd copy from another set.
Issues I have had.
The graveyard window sucks but isnt as bad as I thought it would be, still needs to be fixed. Having multiple cards in exile can make it difficult to tell how many suspend counters are on a spell. Really only an issue I have had with greater gargadon.
Though the fact that v5 is already in the planning stage makes me shake my head a little.
:BUG (I think): When someone opens a chat with you but logs off before you can check it, you can't see the message and the flashing keeps going on indefinitely. The only thing you see is the name of the user who sent the message, and the fact that they're now off-line.
There is a workaround, if you click the chat button to start a new chat, then type in the person's name, it will open up the chat window, stop flashing, and show you what they said.
Kinda happy to see Boss (Tom) Ross heading to the Community Cup. He is one of the better mono-red players these days. Of course that's not all he plays, but when he wants to go into a major event with a <$50 deck, he can still take that thing down. He won two separate SCG events with "Boss Sligh", an insanely fast RDW that usually kills on T4 but has enough resiliency and reach to last until T7 or so if need be.
I did not recognize one CCC team member for this year. Not surprising. We had our time in the sun. Now it is time for those who aren't MTGO players to have theirs. This however means I won't be writing about it or rooting for the team, or caring at all about it much less writing/singing songs about it. I think WOTC has done an outstanding job. Of alienating its MTGO community.
That's there to be pitched for Lil of the Veil as much as it is to be cast. The White is pretty much a negligible splash for SB options.
That deck first cast Omniscience/Dream Hall, then Enter the Infinite for free and put a card with high CMC to top of your library. And after that you can fetch Release the Ants with Cunning Wish and finish your opponent with endless Release the Ants. A little wierd but that why it is there.
You can cast it, with buyback, repeatedly with Enter the Infinite
1 Release the Ants???
And as far as the Junk deck goes, it is interesting that the only main deck white card in it is 3 Lingering Souls.
I played a M15 draft and ALMOST had the guy beat....he was at 2 life. Resolute Angel happened and I lost.
I love playing the card but hate playing against it. At least there is an answer to the pair of "your life is now 10" cards. I like that they are willing to print answers to problem cards.
I am pretty sure Ponder is still bugged. When you tell it not to shuffle the cards back in it randomly shuffles them sometimes (and then sometimes it doesn't). Between Ponder, Tangle Wire, and Gifts being bugged Vintage is basically unplayable...thanks WotC.
Apparently Griselbrand is a draw seven spell, not a creature...
The Standard Pauper format has a legality bug that displays Uncommons previously printed as Commons as legal, but won't let you actually join a game with these illegal cards. Worse, there's no way to view which cards are causing the problem; instead, you just get this error message: "Sorry, we were unable to join you to this event. Please try again later. This is not a legal deck. Internal deck code: DECKY"
well,l i will say the client hasnt sucked for me as much as i thought a few weeks ago when i was forced into it, but i am still not pleased. the trading and collection search still suck.
thrilled to be able to draft though, too bad i cant find the same bots i had credits with to buy more packs, but hey, thats the way it is sometimes.
i also found m15 to basic set fun, nothing too out of the ordinary. but if you want to pass me two cones of flames, well then you can expect to be burned....
That Oath list (featuring the Oath of Druids pic, no less) through me for a loop when it said Creatures = 0. :)
You listed "Either show the prize structure or remove the “Prize Structure” in the Game Details box." Last I checked, it was a link you could click on to display the prize structure (in your web browser). So, simply removing it would suck. Ideally, the prize structure would be listed right there. But, this could get kind of long for certain types of events...
In v4, the match comments area does not always actually work. For reasons I have not yet determined, sometimes it will "stick" and just ignore the comment you type in, instead using whatever comment(or blank) you used last in a match before it stuck. The only fix I've found for this is a client restart.
I semi regularly get players who simply don't get any comments even if they type them in, and I've seen it now and then on my own computer.
And again, I touched on diverse hate cards. Knowing what you need to play around is 90% of the battle. Therefore, when your opponent just lays down cards and crosses their fingers, it makes it much easier for us to win.
I love seeing Cage on my opponent's board, for what it's worth. :p